TY - JOUR
T1 - Innovación Educativa
T2 - Aprendizaje lúdico para el control de arbovirosis
AU - Ortiz, Carlos Alcides Almidón
AU - Aquije, Jorge Amador Vargas
AU - Arroyo, Janeth Bertha Mariño
AU - Quispe, Alex Sandro Landeo
N1 - Publisher Copyright:
© 2021 Instituto de Altos Estudios de Salud Publica. All rights reserved.
PY - 2021/12
Y1 - 2021/12
N2 - The arboviroris, are diseases transmitted by arthropods (vector insects), they present a habitual clinic of fever, joint, hemorrhagic and neurological symptoms. The most important ones in public health are Zika, dengue and chikungunya, and they are transmitted to people mainly through the bite of an Aedes species mosquito. To resolve the lack of information in the young population for the control and prevention of these vector diseases, it is proposed to use new pedagogical strategies and recreational technologies, such as video games, for an educational innovation that promotes learning. A descriptive cross-sectional cohort investigation was conducted in 5th and 6th grade schoolchildren in three primary schools in the capital of the Republic of Peru. The sample consisted of a total of 288 schoolchildren and was divided into four (4) groups of 6 children each for the application of educational innovation, assigned as: (ETE), (CIE 1), (CIE 2) and (CIE 3). The evaluation of the knowledge, habits and acceptance of the methods was carried out before and after the intervention, being measured by means of surveys. Consequently, after the average post-intervention results, it was concluded that the uptake of knowledge and generation of habits were higher for the groups that used video games as a recreational educational innovation, being the interactive video game "Pica el Aedes", the one that obtained the higher percentage of learning. However, the interactive video game "Pueblo Pitanga, enemigos silenciosos" was the one that obtained the greatest acceptance from schoolchildren.
AB - The arboviroris, are diseases transmitted by arthropods (vector insects), they present a habitual clinic of fever, joint, hemorrhagic and neurological symptoms. The most important ones in public health are Zika, dengue and chikungunya, and they are transmitted to people mainly through the bite of an Aedes species mosquito. To resolve the lack of information in the young population for the control and prevention of these vector diseases, it is proposed to use new pedagogical strategies and recreational technologies, such as video games, for an educational innovation that promotes learning. A descriptive cross-sectional cohort investigation was conducted in 5th and 6th grade schoolchildren in three primary schools in the capital of the Republic of Peru. The sample consisted of a total of 288 schoolchildren and was divided into four (4) groups of 6 children each for the application of educational innovation, assigned as: (ETE), (CIE 1), (CIE 2) and (CIE 3). The evaluation of the knowledge, habits and acceptance of the methods was carried out before and after the intervention, being measured by means of surveys. Consequently, after the average post-intervention results, it was concluded that the uptake of knowledge and generation of habits were higher for the groups that used video games as a recreational educational innovation, being the interactive video game "Pica el Aedes", the one that obtained the higher percentage of learning. However, the interactive video game "Pueblo Pitanga, enemigos silenciosos" was the one that obtained the greatest acceptance from schoolchildren.
KW - Arboviruses
KW - Chikungunya
KW - Dengue
KW - Educatión
KW - Zika
UR - https://www.scopus.com/pages/publications/85123993053
U2 - 10.52808/bmsa.7e5.614.019
DO - 10.52808/bmsa.7e5.614.019
M3 - Artículo
AN - SCOPUS:85123993053
SN - 1690-4648
VL - 61
SP - 708
EP - 716
JO - Boletin de Malariologia y Salud Ambiental
JF - Boletin de Malariologia y Salud Ambiental
IS - 4
ER -